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Mountain Pass Ruins

Mountain Pass Ruins

D&D map pack  — 24 in × 36 in
Regular price $6.99 USD
Regular price Sale price $6.99 USD
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WEBP & PDF format

Scene provided as PDF for print (in single-sheet or divided poster format) & in WEBP format for all modern VTTs; square grid optional.

Supported formats
Foundry module included

A Foundry VTT module with a pre-built scene compendium is included!

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Downloads

Patron downloads

Explorers & up
DnDungeon Lords

An ancient crumbling temple commands a narrow alpine pass! Few use this route & fewer still recommend it, as the perils of the pass itself are well-known, let alone the native inhabitants…

Thoughts

  • Vertical combat zones give you some clear sightlines running from top to bottom, if foes are positioned at the uppermost platform.
  • Mix asymmetrically mobile (flying/climbing) foes in along with ground troops — baby roc-mounted warriors?

Contents

  • Alpine: A grassy, verdant misty mountain pass!
  • Snowy: A snowy mountain pass along a hazardous Himalayan route. Try not to slip & find yourself at the heart of a snowball plunging five thousand feet down.
  • Lonely Sakura: A singular cherry tree, for the most contemplative of final showdowns & navel-gazing sessons.
  • Giant Nest: If you step on a twig, you lose your surprise round.
  • Desert: Don’t worry about walking with rhythm — worms can’t burrow through mountains. Probably.
  • Volcanic: Kinda a “trek up Mount Doom” vibe from this one. I recommend flaming fireballs periodically impacting the landscape.
  • Monk Pass: A variant tailor-made to blend nicely with the Iron Gate Monk Monastery temple mountain!
  • Day/Night Variants: Wherever applicable!

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